Thursday, June 13, 2013

E3 Live Blog Day 3 Stage 2

E3 Stage 2 Events Coverage
1000: Tiny Brains, Dead Rising 3
1100: Fable Anniversary, Scribblenauts Unmasked
1200: Black Gold, Take on Mars
1300: Prime World
1400: AVGN Adventures, Shin Megami Tensei
1500: The Division, Day Z
1600: Merc Elite, Payday 2


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1000: We are up and running, but we are not covering Tiny Brains at this time due to setting up. Thank you and tune in for Dead Rising 2.

1018: We are having massive technical difficulties. We are trying to resolve them. We are also in the midst of sending our teams out to their stuff right now.

1024: We have fixed our issues and are now up and running. Sorry for the delays.

1040: Dead Rising 3: Here we go.
1040: No gameplay today on it. And it picks up 15 years after 2.
1041: There's alot more serious in tone direction here with this game. So, the fans are a little snarky.
1042: They were wanting to really up the serious tone.
1043-44: I really feel they are going way to far away from the original game. The comedy was there so you wouldn't feel over run by the zombie's. Which I guess is what they want. But this is not what I want. Glad it's stuck on the XBO....
1044: New leveling system. And there's alot of pressing play how you want, but you really can't because this one has played on the floor like a hallway shooter.
1045-46: The game is really pushing the Dead Island rip off feel to it. It really looks like the first DI game in look. Also, the graphics are pretty poor, so I hope they fix it up and smooth it out.
1046-48: They are really pressing up too much that it is open world. But the zombies push you inot these closed off areas that make it into hallway shooter. The controls are clunky, the graphics are poor, and the push away from the humor of the game is a big detractor.
1048-50: The game is really gonna RE5 this. They want you to feel the fear of shit ton of zombies rushing at you but that's not the thing. It was the jokes up front and humor to help you get you through the horrible situation that you are stuck in in this game.
1050: Yea right, you are "sandboxing" this.... Yea into a ditch.
1051: The lighting and rendering in the game is very poor. There's alot of clipping. Way to use the XBO. This is not a next gen title.
1052: And now we are talking multiplayer.... YAWN....
1053: There's smartglass features!? Holy shit, better call the press! FUCKING NOT!
1053: There's not much I am impressed with this game. Like the Name. I like the Name. But the game... nah, I'll pass. Release not yet told.
1054: NEXT!

1106: Fable Anniversary: And let's get our Fable going.
1106: But we are starting with fucking Smartglass. And this is an XBO title.
1107: Hey, folks, you're stuck with this smartglass shit for XBO. Better buy a surface.
1108: They are directly ripping off Disney's Second Screen with how they are using smartglass for this game.
1109: And now you can screen shot at last in Fable Ann.
1110: It's very twitchy. And it's graphic are an upgrade. But it's just kinda a reskining.
1111: This is an early version of the re-do, but it really looks bad. And you can still play an awesome re do that was done for the 360. So let's face it, this is not worth it getting.
1112: This is not a really anniversary. This is a reskin. And glad to hear they aren't throwing in a whole bunch of useless shit into it that will really make it bad. And no load screens are not too bad.
1113: We are adding a leaderboard, and other really useless social media shit into the game.
1113: The fans are in a bit of a drivers seat. But then, the graphics look like shit.
1114: They are using unreal? Which unreal though? Cause this isn't unreal4....
1115: Folks, stick to your original title. This looks like it'd be one of those titles that would be better done through XBA/L... Holiday 2013. NEXT!

1127: Scribblenauts Unmasked: **type word: GO**
1128: So we are looking at basically a more refined version of the graphics. The game uses licensed DC characters.
1129-30: Each level loads different each time. And it's open ended. But there is a story. Looks like they are using the Nolan Batman.
1130: You can see the dictionary in this game. Which is kinda a disappointment.
1131: So, you can can use the notepad to spawn in characters. And you can use conjunctions.
1131: And adjectives are back as well.
1132: There's alot of integrated smart play in this game. And it's so fun to see that you can start like a zombie horde or other fun little options.
1134: Looks like DC gave them alot of freedom to use their characters to the fullest and you can really use them for alot of fun things.
1134: Almost 10,000 words in the dictionary of this game.
1135: Feel free to really go crazy in this title. You can do quests, do some exploring or even follow the story. Looks really great for this title. And it is really smooth.
1136-37: It's got all of DC's IP in there. So you can use Fear Gas, or spawn the different iterations of characters. And there's the bat-computer in the game to use so you can research everything in the DC IP. PC, 3DS, WiiU. Fall 2013
1138: So there's alot of really cool stuff in this. I mean, you can spawn in DC villains and heroes and have epic battles!!
1139: There's no concrete plans for DLC, but I hope they will add some. It'd be so cool.
1140: New commands are things like super sonic flight and lighting powers. It's so inventive!
1141: There's so many commands. All the commands! Oh, we hope this comes to the PS4 at launch on PSN. I'll buy it right away if it does.
1143: So you'll have to really use your knowledge of the DC universe at certain points in the game, which is really cool to hear.
1143: There's a hero editor. What's this...
1145: So, it looks like you can start with and Scribble IP or DC IP and create your own superhero from scratch to play with and it will be put into your dictionary. 
1146: And the guy playing the game creates the Brown Lantern.... Yea... I get it.
1146: This game is currently running on the WiiU, so another reason to buy a WiiU.
1147: And you can share on the same platform your custom characters. 
1148: So, there's even really not well known characters in this game.
1149: So this is a title to buy. Definitely. And now we will be awaiting our next title.

1204: Black Gold: Or Texas Tea....
1204: Steampunk v Fantasy MMO.
1205: They are fighting over this Black Gold stuff. Steampunk use it for their machinery and the fantasy use it for their religion.
1206-08: The game uses a really standard UI and interface for an MMO. You can get pets and mounts as normal. The graphics look pretty fair for an MMO. Looks about average for an all around MMO. The whole Steampunk v Fantasy thing is kinda cool, but how long will that last? No one really knows. There's a closed Beta in China right now, so let's see how that goes.
1209: No business model announced yet. FQ4 release. So, no word yet on FtPlay/FtPay model. 
1210: It's kinda cool that it has mechs and big flying things and all that jazz, but the game overall isn't really worth it in the end unless it really announces something that is unique that it proves different form the other 12 MMO's here at E3 this year.
1211: So we think we are done covering this. There's some cool customizations things you can do for weapons (like you could do at the end of SWGs life) and other stuff, but yea, NEXT!

1247: Take on Mars: But, will we have 3 boobed girls?
1248: Science based game. Exploration Simulator.
1249: So, it's a rover exploration game. Yes, you can rove around mars. You are Curiosity Rover.
1250: So you are controlling your rover from earth. You start in the command center and you are controlling it from earth. You basically do go into a 3rd person view, but in reality you are controlling it from earth.
1251: So this game looks really good, for a rover game. And it's a really novel idea. I don't think it'll attract alot of players but, hey it's novel.
1251: So they do not allow YET you to control the landing of the rover onto mars.
1252-53: Kerbel Space Program is kinda one of things that inspired them to go ahead and try it. And the fact they really are excited about this is really good to see. Maybe the excitement will rub off.
1254: You can really base this on real science the globe acts in real time.
1255: You can look around just like you figure you can, but it's done like you would see in a camera. And it's landing is done like how a landing would really go.
1256: So the rover uses the Bullets physics engine. And all 100 parts move just like they should in real life and it acts and moves around like you would expect a rover to.
1257: So, there's tracks in the dirt. This looks really good for a simulation game. The dirt acts like dirt, the cameras act like cameras, and you run the risk of things snapping off and breaking just like in the real world. It's amazing that happens.
1258-59: So in all in all, it's an exploration game. I would use this as a teaching tool. Not only for robotics teaching but in teaching Mars in general. And I would run the game in real time in my classroom. Luckily the game doesn't make the rover take 10 day to travel 10 meters.
1259: So you have to really think about things before you do them while on the surface of Mars.
1300: EDL simulation. So, lets see what it's like.
1301: It looks very real and the game simulates everything you'd think it would. Which is amazing.
1302: So, Mars has it's real gravity in the game and there are hidden little gems there. Like the Russian lander that never landed being crashed on the earth.
1302-04: So you have to watch your batteries, have to operate in real time. Again this is a great teaching tool. It'd be cool if you can build out your rover the way you really want to. having the tools sets you want it to. I also hope they are paying attention to what NASA is doing and add it into their Mars. Like the fact we know fresh water once ran on Mars.
1305: So you can switch cameras and use the tools camera and actually drill and take photos. This game is really intense. And looks like a lot of fun.
1306: So they will be adding content in as the Curiosity rover finds it. And updating the world like that. So you get real stats from things as you drill it or LAB it. So nice.
1307-08: They have been modeling the game since last August and it looks awesome. They are also really throwing in alot of work towards this. But there's alot of stuff in this game, and I can't wait to get ahold of it. Plus, they are building it out so you can mod it and that means we might see mods in there that can help people dev things like Mars Exploration 1 teams and stuff.
1308: You can explore at night and you can see from the cameras using little lights and stuff. This will be really cool and really exciting.
1312: The game will be speced out really well. Gonna love it. Gonna love it.
1314: So you can Mod it to the extreme. And I mean to the extreme...
1315: And that game looks to be a real surprise. NEXT!

1326: Prime World: And this is up. So dig in.
1326: Russian dev.
1328-29: So this is kinda like a TD and RTS. It's very interesting in that you can level up alot of things, but honestly, these games have been done before. And it's only selling point is that it's from a Russian Dev.
1331: So, this will also be mobile. So, you can do everything you can on the PC. So, it'll be open Beta next weekend, and on Steam soon after. NEXT!

1408: AVGN Adventures: Fu*k yea.
1417-19: So, it's a standard platformer. And it's done in tride and true fashion of the AVGN. And there's all the tounge in cheek jokes you'd expect from AVGN. And, yes when he dies he screams the solgans you have come to know and love from the AVGN.
1420: As normal, the LACC internet is being a bitch. We will be right back with you.
1423: Back online. Yay. And the game looks awesome and it runs smooth. And of course, it's a block platformer in the 8 bit style. Cause why would you do it in any other style.
1424: It's such a troll fun game. Such troll fun. And it's hard as shit as is expected.
1427: It's a game you definetly have to learn each stage for. Great speed run game.
1430: There's a whole lot of insults being hurled at you when you fail, but it's so great. So great. And the Nerd really looks great in 8 bit. But, hey, there's not much to tell on this other than it comes out not to long from now but we'll soon be moving NEXT!

1441: Shin Megami Tensei 4: Time to see what we have next in the life of this great series.
1441: Here we go with the first true sequel in over a decade. Lets go lets go.
1442: 3DS game again, and it's got a very stylized game that encroaches alot of titles.
1443: The games graphics and style right away afront you. It's definitely a new vision from this new art director.
1444: It looks like the story is up front again and it's all about class and structure in this classic demon fighting game.
1445: There is full voice acting in this title. It's coming July this year and is looking to be really good. The artwork just looks cool.
1445: Our samurai warriors are chosen to go hunt demons. Sounds like a pretty good thing. And it is confirmed that the press turn system is back in the game.
1446-48: The texturing of the game looks a bit rough, but it all looks alright. And there's alot of talking and you can try and get them to join you. Or they can do pretty much anything they want. It is all looking to be like a standard build in this game. Movement looks a bit hard using the 3DS controls, but battle looks smooth and that is really where you want that to be.
1448: Hours clock in at 40 hours of gameplay.
1448: Looks like 50 or more including side questing.
1449: Well over 400 demons and 40 of those new.
1450: The game is more focused on combat in this demo than the dialog, but hopefully we will get things a little bit more hammered out.
1451: Also, no new Persona game in the works. Sorry.
1452-53: The menus look smooth, but they use that white almost see thru back ground, so if you are in a weird place, the colors might give ya a headache. But it's really cool. But as we move forward in the game from 1492 to future present. It's apparently suppose to be a stark contrast. but what we are left with right now is only a look at 1400's. And it's a nice look I guess. And of course the half naked chicks are in it so yay?
1453-55: Another thing about the combat I forgot to mention is that it is done from the FP. So it's you attacking on the upper screen. I wish we could show you the menu on the bottom screen but we can't yet. But it's not bad. Just wishing that we'd get a shot at some more deeper dialog interactions.
1455: Again, game coming in July. I'll get it, but I'll trade it after I'm done. NEXT!

1501: The Division: Here's a closer look at our WTF game from the conference of Ubi.
1502: Tom Clancy. Let's understand things from Massive. Let's get through what this game is...
1502: It's an online RPG... Open world FPS.... but... wait... wha?
1503: Set in an apocalyptic new york. After a bio terror attack. But, it's always a persistent online world.
1504: Game will try and group you for you. And it will run a standard group of 4 players together.
1505: There's a social hub, but we just got contradictions in grouping... So you can either play with friends or use this matchmaking system? But they said the matchmaking system is built into the game.... What?
1506: We still have no gameplay, but this is a multiplayer only game. There is no single player, but you can wander the world alone? But you won't run into players all that often... and I am so confused about this game. It really makes no sense.
1507: This game will pretty much force you to be in a group. How lovely.
1508-09: You can customize your character's look. But there is no class system. So you just explore and build what you want to do, but it's really just investing XP into stuff into skills. But, you can switch your skills up on the fly. So, umm, okay. Kinda cool but alright.
1510-12: The graphics look great, but this is pre-rend graphics. So, it looks great but that is because this gameplay is meant to look great to draw you into the game. I am not impressed at all. And the fact they really can't get some stuff straight on answers it's all about then I am lost and have no, NONE, interest in this title. Not to mention it's an XBO title, you lost me. And I am done covering this game.

1523: DayZ: Been waiting on this. Waiting waiting.
1524: So DayZ. Can it stand alone? We will see. Oh, and how can we deal with Griffers?
1525: Dev climbed everest. Okay... NEXT!
1526: It is using a new engine, but the graphics look a bit like the Arma 2 graphics. Movement looks solid and it's being built fully out as an MMO now.
1527: The focus is really shifting towards going to an MMO.
1528-30: So in order to go all out no cheat, and no modders, they are full on going MMO. Luckily the fans are now supporting the Mod as it has been all out abandoned. Which is a shame because it was super fun. It looks like you can shift from 3PS to FPS so that is nothing new. Also, they allow crafting of items and weapons in the inventory. And they have refined health and damage. They really have rebuilt this game from the ground up.
1530: The game is really built around community, so they are focused on multiplayer. But, they are also taking into account that you don't have to stick with a group you can be on your own and that is great.
1531: They wanted the players to develop the world, so the focus shifted to an MMO.
1532-33: Still in Steam. And using Steam as a platform for building the MMO environment and controlling the connection. That intergration is awesome, as the VAC and other systems will enable existing players to jump right into the environment that this game has right away.
1533-34: You will be able to build your own server, but they will be blacklisting the master server, so if you mod it, they will disconnect your server. They want you not to build this game out in your fashion at all. Nor can you have a locked server. You must have an open server.
1534: They will be allowing mappers to help out. But they want game user created content. So, it'll be interesting which way they go.
1537-39: The game I will wait to see it in release in excution. So, we will see what happens with DayZ's standalone. Let's get onto what's next, cause they are ever changing the gameplay right now. So, it's hard to report on because everything we are seeing now might change. But, there will be vechiles in the game and you will be able to change it up and they'll be broken or working or ect... Let's see what happens to this game in the future. NEXT!

1601: Merc Elite: Alright, what are we about with this game.
1602: The built this game out to have a tactile shooter in the MMOBA title.
1603: This game is "action packed" but that is shown in the trailer we are currently watching. No real gameplay yet. But, the graphics look alot like Alien Swarm.
1604: So this game isn't really doing anything different than what's already out on the market now. So, yea, we are gonna take a break and be back for Payday 2.

1623: Payday 2: Last game of the day. Let's do this.
1625: First game was on PSN. Payday 2 is totally different than Payday, except the robbing banks with your friends thing.
1626: Heist product is best description we have. 5 times as many missions. More content and now a full out release game now.
1627: The game looks great from it roots, though not a next gen title look. But this is wonderful upgrade and even stealth is in the game now. So it's a great game. Play is smooth and looks like it is super easy to handle. And that is a great thing. 
1628: It is single player and multiplayer. It is an RPG in the sense you can apply points to your skills and build upon that. But really, it's kinda it's own thing. I really like the Heist Simulation Product description is the best wording to describe it.
1629: There is a narrative to a point you can play but it's really sub-divided missions. But that is cool. To a point. But, really the gameplay is where it's at and that is what I'm about with this game. Awesome and awesome.
1631: The dev is really excited about the RPG elements built into this game now and it looks like it really is an improvement to the game and that is awesome looking.
1632: You can leave people behind. But there is a penalty for that. So, this game looks alot of fun.
1634: And the cops factor into your escape plan, as they will show up in different way each time.
1635: So we recommend you go out and get this game but we are done! Join us tonight for all the after show action tonight at 8!


 And we are wrapped. Join us on our final Wrap Up show at 8 PST and enjoy all our content for it. We will be on Livestream and Twitch for a live cast that will discuss all we've seen today and all the action from the floor. We will also take your questions! Join us!

The comments contained in this post reflect ours and ours alone. Please do not take offense to the comments contained as they are done with a sense of humor in mind and are from our angle only. Thank you. 

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